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- [ClassName] FireFighter
-
- ////////////////////////////////////////////////////////////////////////////////////////////////
- /////////////////////////////////////// LOGIC //////////////////////////////////////////////////
-
- [SpeedBase] 0.8 //In cm/s
- [LumberingTime] 0
-
- [HEALTH] 1000
-
- [RANGE] 0.5 // Rayon d action en metre
- [DAMMAGE] 20 // Impact sur le feu
- [MAXAMMO] 2000
-
- ////////////////////////////////////////////////////////////////////////////////////////////////
- /////////////////////////////////////// GRAPHIC LINK ////////////////////////////////////
-
- [Skeleton] pompe_base.flx
- [Skin] pompe_base.flx
-
- [TranslationStep] 1
- [RotationStep] 10
-
- //[vignette] vignette_maxi_vehicule_camion
-
-
- [DUMMIES] pompe_Pumper
-
-
- [DIRECTSOUND] idle veh_moteur_pumper_idle.wav 1 60 1 0 87
- [DIRECTSOUND] rotation mvmt_pumper_rotat.wav 1 60 1 0 87
- [DIRECTSOUND] inclinaison_haut mvmt_pumper_mont.wav 1 60 1 0 87
- [DIRECTSOUND] inclinaison_bas mvmt_pumper_desc.wav 1 60 1 0 87
- [DIRECTSOUND] jet_eau jet_pumper.wav 1 60 1 0 95
-
-
- [INSERTINI] pompe.ini
- [MIS_ANI] eAnimation_attendre Attente
-
-
- // Wall Fire Ladder Item NoVehicle Actor Grappin notused
- [COSTS] 100000 10000 100000 100000 100000 40000 100000 0
-
-